3DGS represents a scene as millions of tiny, colored ellipsoidal "splats" floating in 3D space — each carrying position, color, opacity, and view-dependent appearance for photorealistic real-time rendering.
Core Reconstruction Technologies
Understand the foundational 3D reconstruction methods behind Get3D — including 3D Gaussian Splatting, air-ground fusion, SLAM, and oblique photogrammetry. These technologies form the backbone of modern reality capture.
3D Gaussian Splatting
3 articlesA head-to-head technical comparison across seven dimensions — rendering quality, processing speed, data size, interactivity, and more — to help you choose the right tool for the task.
A precision decision framework for 3DGS deliverables — separating visualization-grade from survey-grade quality, and matching output tiers to project requirements.
Air-Ground Fusion
7 articlesSLAM (Simultaneous Localization and Mapping) allows a moving sensor to build a map while tracking its own position in real time — making handheld, backpack, and vehicle-mounted laser scanning practical.
The aerial foundation of city-scale 3D, capturing multi-angle imagery for complete building facades and urban geometry.
A practical comparison of LiDAR and photogrammetry for 3D mapping, covering geometry, visual detail, challenging environments, and when a hybrid workflow is the right choice.
Get3D's foundational technology enabling seamless integration of aerial and ground-level data — an end-to-end solution combining data acquisition, automated fusion, and intelligent processing.
Why air-ground fusion overcomes the coverage and accuracy limits of aerial-only and ground-only 3D capture.
The complete Get3D ecosystem — Mapper, R200 scanner, 5-in-1 camera, and Farm Lite — covering every stage from aerial capture to ground-level scanning.
Real-world city, cultural heritage, and stadium projects where fused aerial and ground capture closed critical coverage gaps.